Difference between revisions of "Monsters"

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The following rules describe how to create monsters for the Swords of Infinity system.
 
The following rules describe how to create monsters for the Swords of Infinity system.
 
== Building a Monster ==
 
== Building a Monster ==
 +
The process for building monsters very closely resembles how characters are created. Monsters, however, have a few extra mechanics that can be added to them to make them more interesting.
 +
 +
=== Concept ===
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Like with characters, a monster is built around its concept. Is this monster a troll? A dragon? A formless horror spawned in some hellish netherworld? The monster's concept helps to define its Ability Scores, Composition, Traits, and more.
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=== Ability Scores ===
  
 
=== Size ===
 
=== Size ===

Revision as of 09:40, 2 January 2017

The following rules describe how to create monsters for the Swords of Infinity system.

Building a Monster

The process for building monsters very closely resembles how characters are created. Monsters, however, have a few extra mechanics that can be added to them to make them more interesting.

Concept

Like with characters, a monster is built around its concept. Is this monster a troll? A dragon? A formless horror spawned in some hellish netherworld? The monster's concept helps to define its Ability Scores, Composition, Traits, and more.

Ability Scores

Size

Small:

  • more dex
  • more perception
  • less strength
  • less vitality


Large:

  • more strength
  • more vitality
  • less dex
  • less perception

Composition

Difficulty Level

Point Buy

Designing Encounters

Hordes

kill a dude when damage => vitality, then reduce number of members and horde bonuses