Monsters
The following rules describe how to create monsters for the Swords of Infinity system.
Contents
Building a Monster
The process for building monsters very closely resembles how characters are created. Monsters, however, have a few extra mechanics that can be added to them to make them more interesting.
Concept
Like with characters, a monster is built around its concept. Is this monster a troll? A dragon? A formless horror spawned in some hellish netherworld? The monster's concept helps to define its Ability Scores, Composition, Traits, and more.
Ability Scores
Size
Small:
- more dex
- more perception
- less strength
- less vitality
Large:
- more strength
- more vitality
- less dex
- less perception
Composition
Difficulty Level
Point Buy
Designing Encounters
Hordes
kill a dude when damage => vitality, then reduce number of members and horde bonuses