Glossary

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Storyteller
the player responsible for controlling the non-player characters and determining results
d100/d%
two ten-sided dice, one acting as the ten's place and one acting as the one's place
Success Check
A d% roll made to determine the outcome of an action, the number rolled needs to be less than a target number
Opposed Success
A Success Check that must beat an opponent's roll as well as a target number
Critical Success
An unmodified roll of 1 on a d%, which results in unusually good outcomes
Critical Failure
An unmodified roll of 100 on a d%, which results in unusually bad outcomes
Power Check
A d% roll made to determine the magnitude of an action, the number rolled is the power score and can only go as high as a target number
Narrative Effect
An outcome that affects the story, but does not have a numerical impact on the game