Difference between revisions of "Character Creation"

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== Character Concept ==
 
== Character Concept ==
Building a character begins with creating his or her concept. In Swords of Infinity, a character's concept helps to decide what tools and skills he or she will use when solving problems in the game. Some players will enjoy developing an elaborate biography for their character, but generating a simple concept is as easy as answering a few questions.
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Building a character begins with creating his or her concept. In Swords of Infinity, a character's concept helps to decide what tools and skills he or she will use when solving problems in the game. Some players will enjoy developing an elaborate biography for their character, but generating a simple concept is as easy as answering a couple questions. How will this character do battle, up close, at a distance, with magic, or some other way? What sort of problems is he good at solving, those requiring physical might, cunning, or charm? The answers to these questions help decide which ability scores should get the highest values and how experience points should be spent.
  
 
== Ability Scores ==
 
== Ability Scores ==

Revision as of 19:44, 13 September 2016

Character Concept

Building a character begins with creating his or her concept. In Swords of Infinity, a character's concept helps to decide what tools and skills he or she will use when solving problems in the game. Some players will enjoy developing an elaborate biography for their character, but generating a simple concept is as easy as answering a couple questions. How will this character do battle, up close, at a distance, with magic, or some other way? What sort of problems is he good at solving, those requiring physical might, cunning, or charm? The answers to these questions help decide which ability scores should get the highest values and how experience points should be spent.

Ability Scores

Skill Specializations

Special Abilities

Archetypes