Difference between revisions of "Glossary"

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(Created page with "; Storyteller : the player responsible for controlling the non-player characters and determining results ; d100/d% : two ten-sided dice, one acting as the ten's place and one...")
 
Line 15: Line 15:
 
; Narrative Effect
 
; Narrative Effect
 
: An outcome that affects the story, but does not have a numerical impact on the game
 
: An outcome that affects the story, but does not have a numerical impact on the game
 +
; Character
 +
: Any of the player or Storyteller controlled entities in the game
 +
; Character Concept
 +
: The idea that drives a Character's creation
 +
; Ability Scores
 +
: A character's defining characteristics and their likelihood of successfully using a skill with no specialized training in it

Revision as of 19:19, 22 February 2017

Storyteller
the player responsible for controlling the non-player characters and determining results
d100/d%
two ten-sided dice, one acting as the ten's place and one acting as the one's place
Success Check
A d% roll made to determine the outcome of an action, the number rolled needs to be less than a target number
Opposed Success
A Success Check that must beat an opponent's roll as well as a target number
Critical Success
An unmodified roll of 1 on a d%, which results in unusually good outcomes
Critical Failure
An unmodified roll of 100 on a d%, which results in unusually bad outcomes
Power Check
A d% roll made to determine the magnitude of an action, the number rolled is the power score and can only go as high as a target number
Narrative Effect
An outcome that affects the story, but does not have a numerical impact on the game
Character
Any of the player or Storyteller controlled entities in the game
Character Concept
The idea that drives a Character's creation
Ability Scores
A character's defining characteristics and their likelihood of successfully using a skill with no specialized training in it